From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/DirectoryLevelStorage.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Minecraft.World/DirectoryLevelStorage.cpp') diff --git a/Minecraft.World/DirectoryLevelStorage.cpp b/Minecraft.World/DirectoryLevelStorage.cpp index 5a1dfc0a..210ddf87 100644 --- a/Minecraft.World/DirectoryLevelStorage.cpp +++ b/Minecraft.World/DirectoryLevelStorage.cpp @@ -347,7 +347,7 @@ LevelData *DirectoryLevelStorage::prepareLevel() return NULL; } -void DirectoryLevelStorage::saveLevelData(LevelData *levelData, vector > *players) +void DirectoryLevelStorage::saveLevelData(LevelData *levelData, vector > *players) { // 4J Jev, removed try/catch @@ -381,7 +381,7 @@ void DirectoryLevelStorage::saveLevelData(LevelData *levelData) delete root; } -void DirectoryLevelStorage::save(shared_ptr player) +void DirectoryLevelStorage::save(std::shared_ptr player) { // 4J Jev, removed try/catch. PlayerUID playerXuid = player->getXuid(); @@ -429,7 +429,7 @@ void DirectoryLevelStorage::save(shared_ptr player) } // 4J Changed return val to bool to check if new player or loaded player -bool DirectoryLevelStorage::load(shared_ptr player) +bool DirectoryLevelStorage::load(std::shared_ptr player) { bool newPlayer = true; CompoundTag *tag = loadPlayerDataTag( player->getXuid() ); @@ -738,7 +738,7 @@ void DirectoryLevelStorage::dontSaveMapMappingForPlayer(PlayerUID xuid) #endif } -void DirectoryLevelStorage::deleteMapFilesForPlayer(shared_ptr player) +void DirectoryLevelStorage::deleteMapFilesForPlayer(std::shared_ptr player) { PlayerUID playerXuid = player->getXuid(); if(playerXuid != INVALID_XUID) deleteMapFilesForPlayer(playerXuid); -- cgit v1.2.3