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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/DefaultDispenseItemBehavior.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/DefaultDispenseItemBehavior.cpp')
-rw-r--r--Minecraft.World/DefaultDispenseItemBehavior.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/DefaultDispenseItemBehavior.cpp b/Minecraft.World/DefaultDispenseItemBehavior.cpp
index 8563ef56..8fd13282 100644
--- a/Minecraft.World/DefaultDispenseItemBehavior.cpp
+++ b/Minecraft.World/DefaultDispenseItemBehavior.cpp
@@ -38,7 +38,7 @@ void DefaultDispenseItemBehavior::spawnItem(Level *world, shared_ptr<ItemInstanc
double spawnY = position->getY();
double spawnZ = position->getZ();
- shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(world, spawnX, spawnY - 0.3, spawnZ, item);
+ shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>(new ItemEntity(world, spawnX, spawnY - 0.3, spawnZ, item));
double pow = world->random->nextDouble() * 0.1 + 0.2;
itemEntity->xd = facing->getStepX() * pow;