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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/DaylightDetectorTileEntity.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/DaylightDetectorTileEntity.cpp')
| -rw-r--r-- | Minecraft.World/DaylightDetectorTileEntity.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/DaylightDetectorTileEntity.cpp b/Minecraft.World/DaylightDetectorTileEntity.cpp index 0cf1cec3..5a329413 100644 --- a/Minecraft.World/DaylightDetectorTileEntity.cpp +++ b/Minecraft.World/DaylightDetectorTileEntity.cpp @@ -9,12 +9,12 @@ DaylightDetectorTileEntity::DaylightDetectorTileEntity() void DaylightDetectorTileEntity::tick() { - if (level != nullptr && !level->isClientSide && (level->getGameTime() % SharedConstants::TICKS_PER_SECOND) == 0) + if (level != NULL && !level->isClientSide && (level->getGameTime() % SharedConstants::TICKS_PER_SECOND) == 0) { tile = getTile(); - if (tile != nullptr && dynamic_cast<DaylightDetectorTile *>(tile) != nullptr) + if (tile != NULL && dynamic_cast<DaylightDetectorTile *>(tile) != NULL) { - static_cast<DaylightDetectorTile *>(tile)->updateSignalStrength(level, x, y, z); + ((DaylightDetectorTile *) tile)->updateSignalStrength(level, x, y, z); } } } @@ -22,7 +22,7 @@ void DaylightDetectorTileEntity::tick() // 4J Added shared_ptr<TileEntity> DaylightDetectorTileEntity::clone() { - shared_ptr<DaylightDetectorTileEntity> result = std::make_shared<DaylightDetectorTileEntity>(); + shared_ptr<DaylightDetectorTileEntity> result = shared_ptr<DaylightDetectorTileEntity>( new DaylightDetectorTileEntity() ); TileEntity::clone(result); return result; |
