From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/DaylightDetectorTileEntity.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Minecraft.World/DaylightDetectorTileEntity.cpp') diff --git a/Minecraft.World/DaylightDetectorTileEntity.cpp b/Minecraft.World/DaylightDetectorTileEntity.cpp index 0cf1cec3..5a329413 100644 --- a/Minecraft.World/DaylightDetectorTileEntity.cpp +++ b/Minecraft.World/DaylightDetectorTileEntity.cpp @@ -9,12 +9,12 @@ DaylightDetectorTileEntity::DaylightDetectorTileEntity() void DaylightDetectorTileEntity::tick() { - if (level != nullptr && !level->isClientSide && (level->getGameTime() % SharedConstants::TICKS_PER_SECOND) == 0) + if (level != NULL && !level->isClientSide && (level->getGameTime() % SharedConstants::TICKS_PER_SECOND) == 0) { tile = getTile(); - if (tile != nullptr && dynamic_cast(tile) != nullptr) + if (tile != NULL && dynamic_cast(tile) != NULL) { - static_cast(tile)->updateSignalStrength(level, x, y, z); + ((DaylightDetectorTile *) tile)->updateSignalStrength(level, x, y, z); } } } @@ -22,7 +22,7 @@ void DaylightDetectorTileEntity::tick() // 4J Added shared_ptr DaylightDetectorTileEntity::clone() { - shared_ptr result = std::make_shared(); + shared_ptr result = shared_ptr( new DaylightDetectorTileEntity() ); TileEntity::clone(result); return result; -- cgit v1.2.3