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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/CompassItem.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/CompassItem.cpp')
-rw-r--r--Minecraft.World/CompassItem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/CompassItem.cpp b/Minecraft.World/CompassItem.cpp
index 99d18ed0..57ad65d0 100644
--- a/Minecraft.World/CompassItem.cpp
+++ b/Minecraft.World/CompassItem.cpp
@@ -12,7 +12,7 @@ const wstring CompassItem::TEXTURE_PLAYER_ICON[XUSER_MAX_COUNT] = {L"compassP0",
CompassItem::CompassItem(int id) : Item(id)
{
- icons = nullptr;
+ icons = NULL;
}
// 4J Added so that we can override the icon id used to calculate the texture UV's for each player
@@ -22,7 +22,7 @@ Icon *CompassItem::getIcon(int auxValue)
Icon *icon = Item::getIcon(auxValue);
Minecraft *pMinecraft = Minecraft::GetInstance();
- if( pMinecraft->player != nullptr && auxValue == 0 )
+ if( pMinecraft->player != NULL && auxValue == 0 )
{
icon = icons[pMinecraft->player->GetXboxPad()];
}