diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:39:35 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:39:35 +0700 |
| commit | b9a2951901dac21b08589c9d8b4a7eae78757726 (patch) | |
| tree | 6b750cbdde9d2bd2aeaec9880ac7db62e9356745 /Minecraft.World/ByteArrayInputStream.h | |
| parent | 119bff351450ea16ffda550b6e0f67379b29f708 (diff) | |
Revert "Get rid of MSVC's __int64"
This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71.
Diffstat (limited to 'Minecraft.World/ByteArrayInputStream.h')
| -rw-r--r-- | Minecraft.World/ByteArrayInputStream.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/ByteArrayInputStream.h b/Minecraft.World/ByteArrayInputStream.h index 5b2d95cf..e74b1cf7 100644 --- a/Minecraft.World/ByteArrayInputStream.h +++ b/Minecraft.World/ByteArrayInputStream.h @@ -19,7 +19,7 @@ public: virtual int read(byteArray b); virtual int read(byteArray b, unsigned int offset, unsigned int length); virtual void close(); - virtual int64_t skip(int64_t n); + virtual __int64 skip(__int64 n); // 4J Stu Added - Sometimes we don't want to delete the data on destroying this void reset() { buf = byteArray(); count = 0; mark = 0; pos = 0; } |
