From b9a2951901dac21b08589c9d8b4a7eae78757726 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 17:39:35 +0700 Subject: Revert "Get rid of MSVC's __int64" This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71. --- Minecraft.World/ByteArrayInputStream.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/ByteArrayInputStream.h') diff --git a/Minecraft.World/ByteArrayInputStream.h b/Minecraft.World/ByteArrayInputStream.h index 5b2d95cf..e74b1cf7 100644 --- a/Minecraft.World/ByteArrayInputStream.h +++ b/Minecraft.World/ByteArrayInputStream.h @@ -19,7 +19,7 @@ public: virtual int read(byteArray b); virtual int read(byteArray b, unsigned int offset, unsigned int length); virtual void close(); - virtual int64_t skip(int64_t n); + virtual __int64 skip(__int64 n); // 4J Stu Added - Sometimes we don't want to delete the data on destroying this void reset() { buf = byteArray(); count = 0; mark = 0; pos = 0; } -- cgit v1.2.3