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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/BonusChestFeature.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/BonusChestFeature.cpp')
-rw-r--r--Minecraft.World/BonusChestFeature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/BonusChestFeature.cpp b/Minecraft.World/BonusChestFeature.cpp
index 2d7690ee..7fa6c489 100644
--- a/Minecraft.World/BonusChestFeature.cpp
+++ b/Minecraft.World/BonusChestFeature.cpp
@@ -58,7 +58,7 @@ bool BonusChestFeature::place(Level *level, Random *random, int x, int y, int z,
if (force || ( level->isEmptyTile(x2, y2, z2) && level->isTopSolidBlocking(x2, y2 - 1, z2)))
{
level->setTile(x2, y2, z2, Tile::chest_Id);
- shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity>(level->getTileEntity(x2, y2, z2));
+ std::shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity>(level->getTileEntity(x2, y2, z2));
if (chest != NULL)
{
WeighedTreasure::addChestItems(random, treasureList, chest, numRolls);