From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/BonusChestFeature.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/BonusChestFeature.cpp') diff --git a/Minecraft.World/BonusChestFeature.cpp b/Minecraft.World/BonusChestFeature.cpp index 2d7690ee..7fa6c489 100644 --- a/Minecraft.World/BonusChestFeature.cpp +++ b/Minecraft.World/BonusChestFeature.cpp @@ -58,7 +58,7 @@ bool BonusChestFeature::place(Level *level, Random *random, int x, int y, int z, if (force || ( level->isEmptyTile(x2, y2, z2) && level->isTopSolidBlocking(x2, y2 - 1, z2))) { level->setTile(x2, y2, z2, Tile::chest_Id); - shared_ptr chest = dynamic_pointer_cast(level->getTileEntity(x2, y2, z2)); + std::shared_ptr chest = dynamic_pointer_cast(level->getTileEntity(x2, y2, z2)); if (chest != NULL) { WeighedTreasure::addChestItems(random, treasureList, chest, numRolls); -- cgit v1.2.3