aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/BonusChestFeature.cpp
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/BonusChestFeature.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/BonusChestFeature.cpp')
-rw-r--r--Minecraft.World/BonusChestFeature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/BonusChestFeature.cpp b/Minecraft.World/BonusChestFeature.cpp
index cd33e60a..6d083f54 100644
--- a/Minecraft.World/BonusChestFeature.cpp
+++ b/Minecraft.World/BonusChestFeature.cpp
@@ -59,7 +59,7 @@ bool BonusChestFeature::place(Level *level, Random *random, int x, int y, int z,
{
level->setTileAndData(x2, y2, z2, Tile::chest_Id, 0, Tile::UPDATE_CLIENTS);
shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity>(level->getTileEntity(x2, y2, z2));
- if (chest != nullptr)
+ if (chest != NULL)
{
WeighedTreasure::addChestItems(random, treasureList, chest, numRolls);
chest->isBonusChest = true; // 4J added