From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/BonusChestFeature.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/BonusChestFeature.cpp') diff --git a/Minecraft.World/BonusChestFeature.cpp b/Minecraft.World/BonusChestFeature.cpp index cd33e60a..6d083f54 100644 --- a/Minecraft.World/BonusChestFeature.cpp +++ b/Minecraft.World/BonusChestFeature.cpp @@ -59,7 +59,7 @@ bool BonusChestFeature::place(Level *level, Random *random, int x, int y, int z, { level->setTileAndData(x2, y2, z2, Tile::chest_Id, 0, Tile::UPDATE_CLIENTS); shared_ptr chest = dynamic_pointer_cast(level->getTileEntity(x2, y2, z2)); - if (chest != nullptr) + if (chest != NULL) { WeighedTreasure::addChestItems(random, treasureList, chest, numRolls); chest->isBonusChest = true; // 4J added -- cgit v1.2.3