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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/BiomeCache.h
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/BiomeCache.h')
-rw-r--r--Minecraft.World/BiomeCache.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/BiomeCache.h b/Minecraft.World/BiomeCache.h
index bf509f54..b2593ce3 100644
--- a/Minecraft.World/BiomeCache.h
+++ b/Minecraft.World/BiomeCache.h
@@ -10,7 +10,7 @@ private:
static const int ZONE_SIZE_MASK = ZONE_SIZE - 1;
const BiomeSource *source;
- __int64 lastUpdateTime;
+ int64_t lastUpdateTime;
public:
class Block
@@ -22,7 +22,7 @@ public:
// BiomeArray biomes;
byteArray biomeIndices;
int x, z;
- __int64 lastUse;
+ int64_t lastUse;
Block(int x, int z, BiomeCache *parent);
~Block();
@@ -32,7 +32,7 @@ public:
};
private:
- unordered_map<__int64,Block *,LongKeyHash,LongKeyEq> cached; // 4J - was LongHashMap
+ unordered_map<int64_t,Block *,LongKeyHash,LongKeyEq> cached; // 4J - was LongHashMap
vector<Block *> all; // was ArrayList<Block>
public: