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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/BeaconTile.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/BeaconTile.cpp')
-rw-r--r--Minecraft.World/BeaconTile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/BeaconTile.cpp b/Minecraft.World/BeaconTile.cpp
index 04b17d11..f002cbe2 100644
--- a/Minecraft.World/BeaconTile.cpp
+++ b/Minecraft.World/BeaconTile.cpp
@@ -11,7 +11,7 @@ BeaconTile::BeaconTile(int id) : BaseEntityTile(id, Material::glass, isSolidRend
shared_ptr<TileEntity> BeaconTile::newTileEntity(Level *level)
{
- return std::make_shared<BeaconTileEntity>();
+ return shared_ptr<BeaconTileEntity>( new BeaconTileEntity() );
}
bool BeaconTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
@@ -19,7 +19,7 @@ bool BeaconTile::use(Level *level, int x, int y, int z, shared_ptr<Player> playe
if (level->isClientSide) return true;
shared_ptr<BeaconTileEntity> beacon = dynamic_pointer_cast<BeaconTileEntity>( level->getTileEntity(x, y, z) );
- if (beacon != nullptr) player->openBeacon(beacon);
+ if (beacon != NULL) player->openBeacon(beacon);
return true;
}