From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/BeaconTile.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/BeaconTile.cpp') diff --git a/Minecraft.World/BeaconTile.cpp b/Minecraft.World/BeaconTile.cpp index 04b17d11..f002cbe2 100644 --- a/Minecraft.World/BeaconTile.cpp +++ b/Minecraft.World/BeaconTile.cpp @@ -11,7 +11,7 @@ BeaconTile::BeaconTile(int id) : BaseEntityTile(id, Material::glass, isSolidRend shared_ptr BeaconTile::newTileEntity(Level *level) { - return std::make_shared(); + return shared_ptr( new BeaconTileEntity() ); } bool BeaconTile::use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly) @@ -19,7 +19,7 @@ bool BeaconTile::use(Level *level, int x, int y, int z, shared_ptr playe if (level->isClientSide) return true; shared_ptr beacon = dynamic_pointer_cast( level->getTileEntity(x, y, z) ); - if (beacon != nullptr) player->openBeacon(beacon); + if (beacon != NULL) player->openBeacon(beacon); return true; } -- cgit v1.2.3