diff options
| author | rtm516 <rtm516@users.noreply.github.com> | 2026-03-17 21:39:22 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-17 16:39:22 -0500 |
| commit | 02a5961f39673be403fda3edbf6fb1265bd93477 (patch) | |
| tree | ade5f3cfd70fcb6e0add6492f182cc571bec7f3a /Minecraft.Server/Windows64 | |
| parent | 1a3fcb5b2010fbbf5ef0ab52f7291a4129f05842 (diff) | |
Move project to CMake (#781)
* Move to cmake
* Move sources to source_groups and ditch more old VS files
* Add BuildVer.h generation
* Break out cmake source lists to platforms
* Don't copy swf files
* Revert audio changes from merge
* Add platform defines
* Match MSBuild flags
* Move BuildVer.h to common include and fix rebuild issue
* Seperate projects properly
* Exclude more files and make sure GameHDD exists
* Missing line
* Remove remaining VS project files
* Update readme and actions
* Use incremental LTCG
* Update workflows
* Update build workflows and output folder
* Disable vcpkg checks
* Force MSVC
* Use precompiled headers
* Only use PCH for cpp
* Exclude compat_shims from PCH
* Handle per-platform source includes
* Copy only current platform media
* Define Iggy libs per platform
* Fix EnsureGameHDD check
* Only set WIN32_EXECUTABLE on Windows
* Correct Iggy libs path
* Remove include of terrain_MipmapLevel
* Correct path to xsb/xwb
* Implement copilot suggestions
* Add clang flags (untested)
* Fix robocopy error checking
* Update documentation
* Drop CMakePresets.json version as we dont use v6 features
* Always cleanup artifacts in nightly even if some builds fail
* Re-work compiler target options
* Move newer iggy dll into redist and cleanup
* Fix typos
* Remove 'Source Files' from all source groups
* Remove old ps1 build scripts
Diffstat (limited to 'Minecraft.Server/Windows64')
| -rw-r--r-- | Minecraft.Server/Windows64/postbuild_server.ps1 | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/Minecraft.Server/Windows64/postbuild_server.ps1 b/Minecraft.Server/Windows64/postbuild_server.ps1 deleted file mode 100644 index 27451ba2..00000000 --- a/Minecraft.Server/Windows64/postbuild_server.ps1 +++ /dev/null @@ -1,65 +0,0 @@ -param( - [string]$OutDir, - [string]$ProjectRoot, - [string]$Configuration -) - -if ([string]::IsNullOrWhiteSpace($OutDir)) { - throw "OutDir is required." -} - -if ([string]::IsNullOrWhiteSpace($ProjectRoot)) { - $ProjectRoot = Resolve-Path (Join-Path $PSScriptRoot "..\\..") -} - -if ([string]::IsNullOrWhiteSpace($Configuration)) { - $Configuration = "Debug" -} - -$OutDir = [System.IO.Path]::GetFullPath($OutDir) -$ProjectRoot = [System.IO.Path]::GetFullPath($ProjectRoot) -$ClientRoot = Join-Path $ProjectRoot "Minecraft.Client" - -Write-Host "Server post-build started. OutDir: $OutDir" - -function Ensure-Dir([string]$path) { - if (-not (Test-Path $path)) { - New-Item -ItemType Directory -Path $path -Force | Out-Null - } -} - -function Copy-Tree-IfExists([string]$src, [string]$dst) { - if (Test-Path $src) { - Ensure-Dir $dst - xcopy /q /y /i /s /e /d "$src" "$dst" 2>$null | Out-Null - } -} - -function Copy-File-IfExists([string]$src, [string]$dst) { - if (Test-Path $src) { - $dstDir = Split-Path -Parent $dst - Ensure-Dir $dstDir - xcopy /q /y /d "$src" "$dstDir" 2>$null | Out-Null - } -} - -function Copy-FirstExisting([string[]]$candidates, [string]$dstFile) { - foreach ($candidate in $candidates) { - if (Test-Path $candidate) { - Copy-File-IfExists $candidate $dstFile - return - } - } -} - -# Dedicated server only needs core resources for current startup path. -Copy-File-IfExists (Join-Path $ClientRoot "Common\\Media\\MediaWindows64.arc") (Join-Path $OutDir "Common\\Media\\MediaWindows64.arc") -Copy-Tree-IfExists (Join-Path $ClientRoot "Common\\res") (Join-Path $OutDir "Common\\res") -Copy-Tree-IfExists (Join-Path $ClientRoot "Windows64\\GameHDD") (Join-Path $OutDir "Windows64\\GameHDD") - -# Runtime DLLs. -Copy-FirstExisting @( - (Join-Path $ClientRoot "Windows64\\Iggy\\lib\\redist64\\iggy_w64.dll"), - (Join-Path $ProjectRoot ("x64\\{0}\\iggy_w64.dll" -f $Configuration)) -) (Join-Path $OutDir "iggy_w64.dll") - |
