From 02a5961f39673be403fda3edbf6fb1265bd93477 Mon Sep 17 00:00:00 2001 From: rtm516 Date: Tue, 17 Mar 2026 21:39:22 +0000 Subject: Move project to CMake (#781) * Move to cmake * Move sources to source_groups and ditch more old VS files * Add BuildVer.h generation * Break out cmake source lists to platforms * Don't copy swf files * Revert audio changes from merge * Add platform defines * Match MSBuild flags * Move BuildVer.h to common include and fix rebuild issue * Seperate projects properly * Exclude more files and make sure GameHDD exists * Missing line * Remove remaining VS project files * Update readme and actions * Use incremental LTCG * Update workflows * Update build workflows and output folder * Disable vcpkg checks * Force MSVC * Use precompiled headers * Only use PCH for cpp * Exclude compat_shims from PCH * Handle per-platform source includes * Copy only current platform media * Define Iggy libs per platform * Fix EnsureGameHDD check * Only set WIN32_EXECUTABLE on Windows * Correct Iggy libs path * Remove include of terrain_MipmapLevel * Correct path to xsb/xwb * Implement copilot suggestions * Add clang flags (untested) * Fix robocopy error checking * Update documentation * Drop CMakePresets.json version as we dont use v6 features * Always cleanup artifacts in nightly even if some builds fail * Re-work compiler target options * Move newer iggy dll into redist and cleanup * Fix typos * Remove 'Source Files' from all source groups * Remove old ps1 build scripts --- Minecraft.Server/Windows64/postbuild_server.ps1 | 65 ------------------------- 1 file changed, 65 deletions(-) delete mode 100644 Minecraft.Server/Windows64/postbuild_server.ps1 (limited to 'Minecraft.Server/Windows64') diff --git a/Minecraft.Server/Windows64/postbuild_server.ps1 b/Minecraft.Server/Windows64/postbuild_server.ps1 deleted file mode 100644 index 27451ba2..00000000 --- a/Minecraft.Server/Windows64/postbuild_server.ps1 +++ /dev/null @@ -1,65 +0,0 @@ -param( - [string]$OutDir, - [string]$ProjectRoot, - [string]$Configuration -) - -if ([string]::IsNullOrWhiteSpace($OutDir)) { - throw "OutDir is required." -} - -if ([string]::IsNullOrWhiteSpace($ProjectRoot)) { - $ProjectRoot = Resolve-Path (Join-Path $PSScriptRoot "..\\..") -} - -if ([string]::IsNullOrWhiteSpace($Configuration)) { - $Configuration = "Debug" -} - -$OutDir = [System.IO.Path]::GetFullPath($OutDir) -$ProjectRoot = [System.IO.Path]::GetFullPath($ProjectRoot) -$ClientRoot = Join-Path $ProjectRoot "Minecraft.Client" - -Write-Host "Server post-build started. OutDir: $OutDir" - -function Ensure-Dir([string]$path) { - if (-not (Test-Path $path)) { - New-Item -ItemType Directory -Path $path -Force | Out-Null - } -} - -function Copy-Tree-IfExists([string]$src, [string]$dst) { - if (Test-Path $src) { - Ensure-Dir $dst - xcopy /q /y /i /s /e /d "$src" "$dst" 2>$null | Out-Null - } -} - -function Copy-File-IfExists([string]$src, [string]$dst) { - if (Test-Path $src) { - $dstDir = Split-Path -Parent $dst - Ensure-Dir $dstDir - xcopy /q /y /d "$src" "$dstDir" 2>$null | Out-Null - } -} - -function Copy-FirstExisting([string[]]$candidates, [string]$dstFile) { - foreach ($candidate in $candidates) { - if (Test-Path $candidate) { - Copy-File-IfExists $candidate $dstFile - return - } - } -} - -# Dedicated server only needs core resources for current startup path. -Copy-File-IfExists (Join-Path $ClientRoot "Common\\Media\\MediaWindows64.arc") (Join-Path $OutDir "Common\\Media\\MediaWindows64.arc") -Copy-Tree-IfExists (Join-Path $ClientRoot "Common\\res") (Join-Path $OutDir "Common\\res") -Copy-Tree-IfExists (Join-Path $ClientRoot "Windows64\\GameHDD") (Join-Path $OutDir "Windows64\\GameHDD") - -# Runtime DLLs. -Copy-FirstExisting @( - (Join-Path $ClientRoot "Windows64\\Iggy\\lib\\redist64\\iggy_w64.dll"), - (Join-Path $ProjectRoot ("x64\\{0}\\iggy_w64.dll" -f $Configuration)) -) (Join-Path $OutDir "iggy_w64.dll") - -- cgit v1.2.3