diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/WolfRenderer.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/WolfRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/WolfRenderer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/WolfRenderer.cpp b/Minecraft.Client/WolfRenderer.cpp index a21affa2..96b3ee7e 100644 --- a/Minecraft.Client/WolfRenderer.cpp +++ b/Minecraft.Client/WolfRenderer.cpp @@ -8,19 +8,19 @@ WolfRenderer::WolfRenderer(Model *model, Model *armor, float shadow) : MobRender setArmor(armor); } -float WolfRenderer::getBob(shared_ptr<Mob> _mob, float a) +float WolfRenderer::getBob(std::shared_ptr<Mob> _mob, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - shared_ptr<Wolf> mob = dynamic_pointer_cast<Wolf>(_mob); + std::shared_ptr<Wolf> mob = dynamic_pointer_cast<Wolf>(_mob); return mob->getTailAngle(); } -int WolfRenderer::prepareArmor(shared_ptr<Mob> mob, int layer, float a) +int WolfRenderer::prepareArmor(std::shared_ptr<Mob> mob, int layer, float a) { if (mob->isInvisibleTo(Minecraft::GetInstance()->player)) return -1; // 4J-JEV: Todo, merge with java fix in '1.7.5'. - shared_ptr<Wolf> wolf = dynamic_pointer_cast<Wolf>(mob); + std::shared_ptr<Wolf> wolf = dynamic_pointer_cast<Wolf>(mob); if (layer == 0 && wolf->isWet()) { float brightness = wolf->getBrightness(a) * wolf->getWetShade(a); |
