diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 21:50:44 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 21:50:44 +0800 |
| commit | 5fa4418adb5076d9bd4f923817a36a8d78dffb5f (patch) | |
| tree | 37d98f2a921c7383f6e8bbd8f64b00a5c16b4570 /Minecraft.Client/Windows64/Windows64_Minecraft.cpp | |
| parent | 71daf43d998ba998e66740c3266184a853eb2856 (diff) | |
feat: implement per-frame mouse look for reduced input latency on Windows
Diffstat (limited to 'Minecraft.Client/Windows64/Windows64_Minecraft.cpp')
| -rw-r--r-- | Minecraft.Client/Windows64/Windows64_Minecraft.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Minecraft.Client/Windows64/Windows64_Minecraft.cpp b/Minecraft.Client/Windows64/Windows64_Minecraft.cpp index 472d10a6..0cbfd90f 100644 --- a/Minecraft.Client/Windows64/Windows64_Minecraft.cpp +++ b/Minecraft.Client/Windows64/Windows64_Minecraft.cpp @@ -1077,6 +1077,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance, // Render game graphics. if(app.GetGameStarted()) { + pMinecraft->applyFrameMouseLook(); // Per-frame mouse look (before ticks + render) pMinecraft->run_middle(); app.SetAppPaused( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 && ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad()) ); } |
