diff options
| author | lspepinho <162769565+lspepinho@users.noreply.github.com> | 2026-03-02 20:30:22 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 06:30:22 +0700 |
| commit | 8b28c20d7adc3824f96fbcc34ad65d778a97a05b (patch) | |
| tree | e61705a557e4e064d707ec542c53dbdac1acbe09 /Minecraft.Client/Windows64/Windows64_App.cpp | |
| parent | 15129932da9442c2815974c519258345b22d5588 (diff) | |
Fixes for PR #96 (#170)
* Implement basic multiplayer functionality
* Update README.md
---------
Co-authored-by: Slenderman <ssimulpong@outlook.com>
Diffstat (limited to 'Minecraft.Client/Windows64/Windows64_App.cpp')
| -rw-r--r-- | Minecraft.Client/Windows64/Windows64_App.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Minecraft.Client/Windows64/Windows64_App.cpp b/Minecraft.Client/Windows64/Windows64_App.cpp index bba33cad..dbc1bfc5 100644 --- a/Minecraft.Client/Windows64/Windows64_App.cpp +++ b/Minecraft.Client/Windows64/Windows64_App.cpp @@ -57,7 +57,8 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart() Minecraft *pMinecraft=Minecraft::GetInstance(); app.ReleaseSaveThumbnail(); ProfileManager.SetLockedProfile(0); - pMinecraft->user->name = L"Windows"; + extern wchar_t g_Win64UsernameW[17]; + pMinecraft->user->name = g_Win64UsernameW; app.ApplyGameSettingsChanged(0); ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameJoinLoad::OnInit |
