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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/WaterDropParticle.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/WaterDropParticle.cpp')
-rw-r--r--Minecraft.Client/WaterDropParticle.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/Minecraft.Client/WaterDropParticle.cpp b/Minecraft.Client/WaterDropParticle.cpp
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+++ b/Minecraft.Client/WaterDropParticle.cpp
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+#include "stdafx.h"
+#include "WaterDropParticle.h"
+#include "..\Minecraft.World\JavaMath.h"
+#include "..\Minecraft.World\net.minecraft.world.level.h"
+#include "..\Minecraft.World\net.minecraft.world.level.material.h"
+#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
+
+WaterDropParticle::WaterDropParticle(Level *level, double x, double y, double z) : Particle(level, x, y, z, 0, 0, 0)
+{
+ xd *= 0.3f;
+ yd = (float) Math::random() * 0.2f + 0.1f;
+ zd *= 0.3f;
+
+ rCol = 1.0f;
+ gCol = 1.0f;
+ bCol = 1.0f;
+ setMiscTex(16+3+random->nextInt(4));
+ this->setSize(0.01f, 0.01f);
+ gravity = 0.06f;
+
+ noPhysics = true; // 4J - optimisation - do we really need collision on these? its really slow...
+ lifetime = (int) (8 / (Math::random() * 0.8 + 0.2));
+}
+
+void WaterDropParticle::tick()
+{
+ xo = x;
+ yo = y;
+ zo = z;
+
+ yd -= gravity;
+ move(xd, yd, zd);
+ xd *= 0.98f;
+ yd *= 0.98f;
+ zd *= 0.98f;
+
+ if (lifetime-- <= 0) remove();
+
+ if (onGround)
+ {
+ if (Math::random() < 0.5) remove();
+ xd *= 0.7f;
+ zd *= 0.7f;
+ }
+
+ Material *m = level->getMaterial(Mth::floor(x), Mth::floor(y), Mth::floor(z));
+ if (m->isLiquid() || m->isSolid())
+ {
+ double y0 = Mth::floor(y) + 1 - LiquidTile::getHeight(level->getData(Mth::floor(x), Mth::floor(y), Mth::floor(z)));
+ if (y < y0)
+ {
+ remove();
+ }
+ }
+}