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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/TntRenderer.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/TntRenderer.cpp')
-rw-r--r--Minecraft.Client/TntRenderer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/TntRenderer.cpp b/Minecraft.Client/TntRenderer.cpp
index 3bb7484f..755abea4 100644
--- a/Minecraft.Client/TntRenderer.cpp
+++ b/Minecraft.Client/TntRenderer.cpp
@@ -10,10 +10,10 @@ TntRenderer::TntRenderer()
this->shadowRadius = 0.5f;
}
-void TntRenderer::render(shared_ptr<Entity> _tnt, double x, double y, double z, float rot, float a)
+void TntRenderer::render(std::shared_ptr<Entity> _tnt, double x, double y, double z, float rot, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
- shared_ptr<PrimedTnt> tnt = dynamic_pointer_cast<PrimedTnt>(_tnt);
+ std::shared_ptr<PrimedTnt> tnt = dynamic_pointer_cast<PrimedTnt>(_tnt);
glPushMatrix();
glTranslatef((float) x, (float) y, (float) z);