From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.Client/TntRenderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/TntRenderer.cpp') diff --git a/Minecraft.Client/TntRenderer.cpp b/Minecraft.Client/TntRenderer.cpp index 3bb7484f..755abea4 100644 --- a/Minecraft.Client/TntRenderer.cpp +++ b/Minecraft.Client/TntRenderer.cpp @@ -10,10 +10,10 @@ TntRenderer::TntRenderer() this->shadowRadius = 0.5f; } -void TntRenderer::render(shared_ptr _tnt, double x, double y, double z, float rot, float a) +void TntRenderer::render(std::shared_ptr _tnt, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - shared_ptr tnt = dynamic_pointer_cast(_tnt); + std::shared_ptr tnt = dynamic_pointer_cast(_tnt); glPushMatrix(); glTranslatef((float) x, (float) y, (float) z); -- cgit v1.2.3