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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/TitleScreen.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/TitleScreen.cpp')
| -rw-r--r-- | Minecraft.Client/TitleScreen.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/TitleScreen.cpp b/Minecraft.Client/TitleScreen.cpp index d522963c..1c7d5125 100644 --- a/Minecraft.Client/TitleScreen.cpp +++ b/Minecraft.Client/TitleScreen.cpp @@ -18,7 +18,7 @@ TitleScreen::TitleScreen() { // 4J - added initialisers vo = 0; - multiplayerButton = nullptr; + multiplayerButton = NULL; splash = L"missingno"; // try { // 4J - removed try/catch @@ -93,7 +93,7 @@ void TitleScreen::init() buttons.push_back(new Button(4, width / 2 + 2, topPos + spacing * 3 + 12, 98, 20, language->getElement(L"menu.quit"))); } - if (minecraft->user == nullptr) + if (minecraft->user == NULL) { multiplayerButton->active = false; } |
