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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/TitleScreen.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/TitleScreen.cpp')
-rw-r--r--Minecraft.Client/TitleScreen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/TitleScreen.cpp b/Minecraft.Client/TitleScreen.cpp
index d522963c..1c7d5125 100644
--- a/Minecraft.Client/TitleScreen.cpp
+++ b/Minecraft.Client/TitleScreen.cpp
@@ -18,7 +18,7 @@ TitleScreen::TitleScreen()
{
// 4J - added initialisers
vo = 0;
- multiplayerButton = nullptr;
+ multiplayerButton = NULL;
splash = L"missingno";
// try { // 4J - removed try/catch
@@ -93,7 +93,7 @@ void TitleScreen::init()
buttons.push_back(new Button(4, width / 2 + 2, topPos + spacing * 3 + 12, 98, 20, language->getElement(L"menu.quit")));
}
- if (minecraft->user == nullptr)
+ if (minecraft->user == NULL)
{
multiplayerButton->active = false;
}