From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/TitleScreen.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/TitleScreen.cpp') diff --git a/Minecraft.Client/TitleScreen.cpp b/Minecraft.Client/TitleScreen.cpp index d522963c..1c7d5125 100644 --- a/Minecraft.Client/TitleScreen.cpp +++ b/Minecraft.Client/TitleScreen.cpp @@ -18,7 +18,7 @@ TitleScreen::TitleScreen() { // 4J - added initialisers vo = 0; - multiplayerButton = nullptr; + multiplayerButton = NULL; splash = L"missingno"; // try { // 4J - removed try/catch @@ -93,7 +93,7 @@ void TitleScreen::init() buttons.push_back(new Button(4, width / 2 + 2, topPos + spacing * 3 + 12, 98, 20, language->getElement(L"menu.quit"))); } - if (minecraft->user == nullptr) + if (minecraft->user == NULL) { multiplayerButton->active = false; } -- cgit v1.2.3