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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/Timer.cpp
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/Timer.cpp')
-rw-r--r--Minecraft.Client/Timer.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.Client/Timer.cpp b/Minecraft.Client/Timer.cpp
index b451c034..5cd4714a 100644
--- a/Minecraft.Client/Timer.cpp
+++ b/Minecraft.Client/Timer.cpp
@@ -20,9 +20,9 @@ Timer::Timer(float ticksPerSecond)
void Timer::advanceTime()
{
- __int64 nowMs = System::currentTimeMillis();
- __int64 passedMs = nowMs - lastMs;
- __int64 msSysTime = System::nanoTime() / 1000000;
+ int64_t nowMs = System::currentTimeMillis();
+ int64_t passedMs = nowMs - lastMs;
+ int64_t msSysTime = System::nanoTime() / 1000000;
double now = msSysTime / 1000.0;
@@ -39,7 +39,7 @@ void Timer::advanceTime()
accumMs += passedMs;
if (accumMs > 1000)
{
- __int64 passedMsSysTime = msSysTime - lastMsSysTime;
+ int64_t passedMsSysTime = msSysTime - lastMsSysTime;
double adjustTimeT = accumMs / (double) passedMsSysTime;
adjustTime += (adjustTimeT - adjustTime) * 0.2f;
@@ -88,9 +88,9 @@ void Timer::advanceTimeQuickly()
void Timer::skipTime()
{
- __int64 nowMs = System::currentTimeMillis();
- __int64 passedMs = nowMs - lastMs;
- __int64 msSysTime = System::nanoTime() / 1000000;
+ int64_t nowMs = System::currentTimeMillis();
+ int64_t passedMs = nowMs - lastMs;
+ int64_t msSysTime = System::nanoTime() / 1000000;
double now = msSysTime / 1000.0;
@@ -107,7 +107,7 @@ void Timer::skipTime()
accumMs += passedMs;
if (accumMs > 1000)
{
- __int64 passedMsSysTime = msSysTime - lastMsSysTime;
+ int64_t passedMsSysTime = msSysTime - lastMsSysTime;
double adjustTimeT = accumMs / (double) passedMsSysTime;
adjustTime += (adjustTimeT - adjustTime) * 0.2f;