From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.Client/Timer.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'Minecraft.Client/Timer.cpp') diff --git a/Minecraft.Client/Timer.cpp b/Minecraft.Client/Timer.cpp index b451c034..5cd4714a 100644 --- a/Minecraft.Client/Timer.cpp +++ b/Minecraft.Client/Timer.cpp @@ -20,9 +20,9 @@ Timer::Timer(float ticksPerSecond) void Timer::advanceTime() { - __int64 nowMs = System::currentTimeMillis(); - __int64 passedMs = nowMs - lastMs; - __int64 msSysTime = System::nanoTime() / 1000000; + int64_t nowMs = System::currentTimeMillis(); + int64_t passedMs = nowMs - lastMs; + int64_t msSysTime = System::nanoTime() / 1000000; double now = msSysTime / 1000.0; @@ -39,7 +39,7 @@ void Timer::advanceTime() accumMs += passedMs; if (accumMs > 1000) { - __int64 passedMsSysTime = msSysTime - lastMsSysTime; + int64_t passedMsSysTime = msSysTime - lastMsSysTime; double adjustTimeT = accumMs / (double) passedMsSysTime; adjustTime += (adjustTimeT - adjustTime) * 0.2f; @@ -88,9 +88,9 @@ void Timer::advanceTimeQuickly() void Timer::skipTime() { - __int64 nowMs = System::currentTimeMillis(); - __int64 passedMs = nowMs - lastMs; - __int64 msSysTime = System::nanoTime() / 1000000; + int64_t nowMs = System::currentTimeMillis(); + int64_t passedMs = nowMs - lastMs; + int64_t msSysTime = System::nanoTime() / 1000000; double now = msSysTime / 1000.0; @@ -107,7 +107,7 @@ void Timer::skipTime() accumMs += passedMs; if (accumMs > 1000) { - __int64 passedMsSysTime = msSysTime - lastMsSysTime; + int64_t passedMsSysTime = msSysTime - lastMsSysTime; double adjustTimeT = accumMs / (double) passedMsSysTime; adjustTime += (adjustTimeT - adjustTime) * 0.2f; -- cgit v1.2.3