diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/SheepRenderer.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/SheepRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/SheepRenderer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/SheepRenderer.cpp b/Minecraft.Client/SheepRenderer.cpp index 4af155d3..0aab6c7c 100644 --- a/Minecraft.Client/SheepRenderer.cpp +++ b/Minecraft.Client/SheepRenderer.cpp @@ -8,10 +8,10 @@ SheepRenderer::SheepRenderer(Model *model, Model *armor, float shadow) : MobRend setArmor(armor); } -int SheepRenderer::prepareArmor(shared_ptr<Mob> _sheep, int layer, float a) +int SheepRenderer::prepareArmor(std::shared_ptr<Mob> _sheep, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(_sheep); + std::shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(_sheep); if (layer == 0 && !sheep->isSheared() && !sheep->isInvisibleTo(Minecraft::GetInstance()->player)) // 4J-JEV: Todo, merge with java fix (for invisible sheep armour) in '1.7.5'. @@ -28,7 +28,7 @@ int SheepRenderer::prepareArmor(shared_ptr<Mob> _sheep, int layer, float a) return -1; } -void SheepRenderer::render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a) +void SheepRenderer::render(std::shared_ptr<Entity> mob, double x, double y, double z, float rot, float a) { MobRenderer::render(mob, x, y, z, rot, a); -} +} |
