diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/ServerConnection.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/ServerConnection.cpp')
| -rw-r--r-- | Minecraft.Client/ServerConnection.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/ServerConnection.cpp b/Minecraft.Client/ServerConnection.cpp index cca4c619..07616aa4 100644 --- a/Minecraft.Client/ServerConnection.cpp +++ b/Minecraft.Client/ServerConnection.cpp @@ -78,7 +78,7 @@ void ServerConnection::tick() // uc.disconnect("Internal server error"); // logger.log(Level.WARNING, "Failed to handle packet: " + e, e); // } - if(uc->connection != nullptr) uc->connection->flush(); + if(uc->connection != NULL) uc->connection->flush(); } } @@ -167,7 +167,7 @@ void ServerConnection::handleServerSettingsChanged(shared_ptr<ServerSettingsChan { for(unsigned int i = 0; i < pMinecraft->levels.length; ++i) { - if( pMinecraft->levels[i] != nullptr ) + if( pMinecraft->levels[i] != NULL ) { app.DebugPrintf("ClientConnection::handleServerSettingsChanged - Difficulty = %d",packet->data); pMinecraft->levels[i]->difficulty = packet->data; |
