From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/ServerConnection.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/ServerConnection.cpp') diff --git a/Minecraft.Client/ServerConnection.cpp b/Minecraft.Client/ServerConnection.cpp index cca4c619..07616aa4 100644 --- a/Minecraft.Client/ServerConnection.cpp +++ b/Minecraft.Client/ServerConnection.cpp @@ -78,7 +78,7 @@ void ServerConnection::tick() // uc.disconnect("Internal server error"); // logger.log(Level.WARNING, "Failed to handle packet: " + e, e); // } - if(uc->connection != nullptr) uc->connection->flush(); + if(uc->connection != NULL) uc->connection->flush(); } } @@ -167,7 +167,7 @@ void ServerConnection::handleServerSettingsChanged(shared_ptrlevels.length; ++i) { - if( pMinecraft->levels[i] != nullptr ) + if( pMinecraft->levels[i] != NULL ) { app.DebugPrintf("ClientConnection::handleServerSettingsChanged - Difficulty = %d",packet->data); pMinecraft->levels[i]->difficulty = packet->data; -- cgit v1.2.3