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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/PreStitchedTextureMap.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/PreStitchedTextureMap.h')
-rw-r--r--Minecraft.Client/PreStitchedTextureMap.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/Minecraft.Client/PreStitchedTextureMap.h b/Minecraft.Client/PreStitchedTextureMap.h
index 40a755f8..882a7eae 100644
--- a/Minecraft.Client/PreStitchedTextureMap.h
+++ b/Minecraft.Client/PreStitchedTextureMap.h
@@ -30,13 +30,16 @@ private:
Texture *stitchResult;
vector<StitchedTexture *> animatedTextures; // = new ArrayList<StitchedTexture>();
- vector<pair<wstring, wstring> > texturesToAnimate;
-
void loadUVs();
public:
PreStitchedTextureMap(int type, const wstring &name, const wstring &path, BufferedImage *missingTexture, bool mipMap = false);
void stitch();
+
+private:
+ void makeTextureAnimated(TexturePack *texturePack, StitchedTexture *tex);
+
+public:
StitchedTexture *getTexture(const wstring &name);
void cycleAnimationFrames();
Texture *getStitchedTexture();