From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/PreStitchedTextureMap.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/PreStitchedTextureMap.h') diff --git a/Minecraft.Client/PreStitchedTextureMap.h b/Minecraft.Client/PreStitchedTextureMap.h index 40a755f8..882a7eae 100644 --- a/Minecraft.Client/PreStitchedTextureMap.h +++ b/Minecraft.Client/PreStitchedTextureMap.h @@ -30,13 +30,16 @@ private: Texture *stitchResult; vector animatedTextures; // = new ArrayList(); - vector > texturesToAnimate; - void loadUVs(); public: PreStitchedTextureMap(int type, const wstring &name, const wstring &path, BufferedImage *missingTexture, bool mipMap = false); void stitch(); + +private: + void makeTextureAnimated(TexturePack *texturePack, StitchedTexture *tex); + +public: StitchedTexture *getTexture(const wstring &name); void cycleAnimationFrames(); Texture *getStitchedTexture(); -- cgit v1.2.3