diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-25 00:25:18 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-24 23:25:18 -0500 |
| commit | a24318eedc44af2f5967c4727b7ebf578b8e233a (patch) | |
| tree | 90edf89155728ed68f2192109b7b542ef526f26e /Minecraft.Client/PlayerList.cpp | |
| parent | 993052409a2ff6c997aea77f8f8fe143d08f5993 (diff) | |
Memory leak fix: Make chunks unload properly (#1406)main
* Fix chunk unload and cleanup logic, fixes #1347
* Applying formatting to code I edited 😝
Diffstat (limited to 'Minecraft.Client/PlayerList.cpp')
| -rw-r--r-- | Minecraft.Client/PlayerList.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/Minecraft.Client/PlayerList.cpp b/Minecraft.Client/PlayerList.cpp index ba82ec6a..331539cb 100644 --- a/Minecraft.Client/PlayerList.cpp +++ b/Minecraft.Client/PlayerList.cpp @@ -1690,7 +1690,16 @@ bool PlayerList::isXuidBanned(PlayerUID xuid) } // AP added for Vita so the range can be increased once the level starts -void PlayerList::setViewDistance(int newViewDistance) +void PlayerList::setViewDistance(const int newViewDistance) { viewDistance = newViewDistance; + + for (size_t i = 0; i < server->levels.length; i++) + { + ServerLevel* level = server->levels[i]; + if (level != nullptr) + { + level->getChunkMap()->setRadius(newViewDistance); + } + } } |
