From a24318eedc44af2f5967c4727b7ebf578b8e233a Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Wed, 25 Mar 2026 00:25:18 -0400 Subject: Memory leak fix: Make chunks unload properly (#1406) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Fix chunk unload and cleanup logic, fixes #1347 * Applying formatting to code I edited 😝 --- Minecraft.Client/PlayerList.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'Minecraft.Client/PlayerList.cpp') diff --git a/Minecraft.Client/PlayerList.cpp b/Minecraft.Client/PlayerList.cpp index ba82ec6a..331539cb 100644 --- a/Minecraft.Client/PlayerList.cpp +++ b/Minecraft.Client/PlayerList.cpp @@ -1690,7 +1690,16 @@ bool PlayerList::isXuidBanned(PlayerUID xuid) } // AP added for Vita so the range can be increased once the level starts -void PlayerList::setViewDistance(int newViewDistance) +void PlayerList::setViewDistance(const int newViewDistance) { viewDistance = newViewDistance; + + for (size_t i = 0; i < server->levels.length; i++) + { + ServerLevel* level = server->levels[i]; + if (level != nullptr) + { + level->getChunkMap()->setRadius(newViewDistance); + } + } } -- cgit v1.2.3