diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/PlayerChunkMap.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/PlayerChunkMap.h')
| -rw-r--r-- | Minecraft.Client/PlayerChunkMap.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Minecraft.Client/PlayerChunkMap.h b/Minecraft.Client/PlayerChunkMap.h index 61324272..9d1ab1b5 100644 --- a/Minecraft.Client/PlayerChunkMap.h +++ b/Minecraft.Client/PlayerChunkMap.h @@ -45,6 +45,7 @@ public: int zChangeMin, zChangeMax; int ticksToNextRegionUpdate; // 4J added bool prioritised; // 4J added + __int64 firstInhabitedTime; public: PlayerChunk(int x, int z, PlayerChunkMap *pcm); @@ -53,6 +54,12 @@ public: // 4J Added sendPacket param so we can aggregate the initial send into one much smaller packet void add(shared_ptr<ServerPlayer> player, bool sendPacket = true); void remove(shared_ptr<ServerPlayer> player); + void updateInhabitedTime(); + + private: + void updateInhabitedTime(LevelChunk *chunk); + + public: void tileChanged(int x, int y, int z); void prioritiseTileChanges(); // 4J added void broadcast(shared_ptr<Packet> packet); @@ -68,12 +75,14 @@ public: private: unordered_map<__int64,PlayerChunk *,LongKeyHash,LongKeyEq> chunks; // 4J - was LongHashMap vector<PlayerChunk *> changedChunks; + vector<PlayerChunk *> knownChunks; vector<PlayerChunkAddRequest> addRequests; // 4J added void tickAddRequests(shared_ptr<ServerPlayer> player); // 4J added ServerLevel *level; int radius; int dimension; + __int64 lastInhabitedUpdate; public: PlayerChunkMap(ServerLevel *level, int dimension, int radius); |
