aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/PlayerChunkMap.h
diff options
context:
space:
mode:
authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/PlayerChunkMap.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/PlayerChunkMap.h')
-rw-r--r--Minecraft.Client/PlayerChunkMap.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/Minecraft.Client/PlayerChunkMap.h b/Minecraft.Client/PlayerChunkMap.h
index 61324272..9d1ab1b5 100644
--- a/Minecraft.Client/PlayerChunkMap.h
+++ b/Minecraft.Client/PlayerChunkMap.h
@@ -45,6 +45,7 @@ public:
int zChangeMin, zChangeMax;
int ticksToNextRegionUpdate; // 4J added
bool prioritised; // 4J added
+ __int64 firstInhabitedTime;
public:
PlayerChunk(int x, int z, PlayerChunkMap *pcm);
@@ -53,6 +54,12 @@ public:
// 4J Added sendPacket param so we can aggregate the initial send into one much smaller packet
void add(shared_ptr<ServerPlayer> player, bool sendPacket = true);
void remove(shared_ptr<ServerPlayer> player);
+ void updateInhabitedTime();
+
+ private:
+ void updateInhabitedTime(LevelChunk *chunk);
+
+ public:
void tileChanged(int x, int y, int z);
void prioritiseTileChanges(); // 4J added
void broadcast(shared_ptr<Packet> packet);
@@ -68,12 +75,14 @@ public:
private:
unordered_map<__int64,PlayerChunk *,LongKeyHash,LongKeyEq> chunks; // 4J - was LongHashMap
vector<PlayerChunk *> changedChunks;
+ vector<PlayerChunk *> knownChunks;
vector<PlayerChunkAddRequest> addRequests; // 4J added
void tickAddRequests(shared_ptr<ServerPlayer> player); // 4J added
ServerLevel *level;
int radius;
int dimension;
+ __int64 lastInhabitedUpdate;
public:
PlayerChunkMap(ServerLevel *level, int dimension, int radius);