From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/PlayerChunkMap.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'Minecraft.Client/PlayerChunkMap.h') diff --git a/Minecraft.Client/PlayerChunkMap.h b/Minecraft.Client/PlayerChunkMap.h index 61324272..9d1ab1b5 100644 --- a/Minecraft.Client/PlayerChunkMap.h +++ b/Minecraft.Client/PlayerChunkMap.h @@ -45,6 +45,7 @@ public: int zChangeMin, zChangeMax; int ticksToNextRegionUpdate; // 4J added bool prioritised; // 4J added + __int64 firstInhabitedTime; public: PlayerChunk(int x, int z, PlayerChunkMap *pcm); @@ -53,6 +54,12 @@ public: // 4J Added sendPacket param so we can aggregate the initial send into one much smaller packet void add(shared_ptr player, bool sendPacket = true); void remove(shared_ptr player); + void updateInhabitedTime(); + + private: + void updateInhabitedTime(LevelChunk *chunk); + + public: void tileChanged(int x, int y, int z); void prioritiseTileChanges(); // 4J added void broadcast(shared_ptr packet); @@ -68,12 +75,14 @@ public: private: unordered_map<__int64,PlayerChunk *,LongKeyHash,LongKeyEq> chunks; // 4J - was LongHashMap vector changedChunks; + vector knownChunks; vector addRequests; // 4J added void tickAddRequests(shared_ptr player); // 4J added ServerLevel *level; int radius; int dimension; + __int64 lastInhabitedUpdate; public: PlayerChunkMap(ServerLevel *level, int dimension, int radius); -- cgit v1.2.3