aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/ParticleEngine.h
diff options
context:
space:
mode:
authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/ParticleEngine.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/ParticleEngine.h')
-rw-r--r--Minecraft.Client/ParticleEngine.h22
1 files changed, 17 insertions, 5 deletions
diff --git a/Minecraft.Client/ParticleEngine.h b/Minecraft.Client/ParticleEngine.h
index 09e3685b..2a9aa058 100644
--- a/Minecraft.Client/ParticleEngine.h
+++ b/Minecraft.Client/ParticleEngine.h
@@ -11,8 +11,10 @@ using namespace std;
class ParticleEngine
{
private:
+ static ResourceLocation PARTICLES_LOCATION;
static const int MAX_PARTICLES_PER_LAYER = 200; // 4J - reduced from 4000
static const int MAX_DRAGON_BREATH_PARTICLES = 1000;
+ static const int MAX_FIREWORK_SPARK_PARTICLES = 2000;
public:
static const int MISC_TEXTURE = 0;
@@ -20,13 +22,17 @@ public:
static const int ITEM_TEXTURE = 2;
static const int ENTITY_PARTICLE_TEXTURE = 3;
static const int DRAGON_BREATH_TEXTURE = 4; // 4J Added
-
static const int TEXTURE_COUNT = 5;
+ // Brought forward from Java 1.8
+ static const int TRANSLUCENT_LIST = 0;
+ static const int OPAQUE_LIST = 1;
+ static const int LIST_COUNT = 2;
+
protected:
Level *level;
private:
- deque<shared_ptr<Particle> > particles[3][TEXTURE_COUNT]; // 4J made two arrays to cope with simultaneous two dimensions
+ deque<shared_ptr<Particle> > particles[3][TEXTURE_COUNT][LIST_COUNT]; // 4J made three arrays to cope with simultaneous two dimensions
Textures *textures;
Random *random;
@@ -35,10 +41,16 @@ public:
~ParticleEngine();
void add(shared_ptr<Particle> p);
void tick();
- void render(shared_ptr<Entity> player, float a);
- void renderLit(shared_ptr<Entity> player, float a);
+ void render(shared_ptr<Entity> player, float a, int list);
+ void renderLit(shared_ptr<Entity> player, float a, int list);
void setLevel(Level *level);
void destroy(int x, int y, int z, int tid, int data);
void crack(int x, int y, int z, int face);
- wstring countParticles();
+
+ // 4J - Brought forward from Java 1.8
+ void markTranslucent(shared_ptr<Particle> particle);
+ void markOpaque(shared_ptr<Particle> particle);
+ void moveParticleInList(shared_ptr<Particle> particle, int source, int destination);
+
+ wstring countParticles();
}; \ No newline at end of file