From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/ParticleEngine.h | 22 +++++++++++++++++----- 1 file changed, 17 insertions(+), 5 deletions(-) (limited to 'Minecraft.Client/ParticleEngine.h') diff --git a/Minecraft.Client/ParticleEngine.h b/Minecraft.Client/ParticleEngine.h index 09e3685b..2a9aa058 100644 --- a/Minecraft.Client/ParticleEngine.h +++ b/Minecraft.Client/ParticleEngine.h @@ -11,8 +11,10 @@ using namespace std; class ParticleEngine { private: + static ResourceLocation PARTICLES_LOCATION; static const int MAX_PARTICLES_PER_LAYER = 200; // 4J - reduced from 4000 static const int MAX_DRAGON_BREATH_PARTICLES = 1000; + static const int MAX_FIREWORK_SPARK_PARTICLES = 2000; public: static const int MISC_TEXTURE = 0; @@ -20,13 +22,17 @@ public: static const int ITEM_TEXTURE = 2; static const int ENTITY_PARTICLE_TEXTURE = 3; static const int DRAGON_BREATH_TEXTURE = 4; // 4J Added - static const int TEXTURE_COUNT = 5; + // Brought forward from Java 1.8 + static const int TRANSLUCENT_LIST = 0; + static const int OPAQUE_LIST = 1; + static const int LIST_COUNT = 2; + protected: Level *level; private: - deque > particles[3][TEXTURE_COUNT]; // 4J made two arrays to cope with simultaneous two dimensions + deque > particles[3][TEXTURE_COUNT][LIST_COUNT]; // 4J made three arrays to cope with simultaneous two dimensions Textures *textures; Random *random; @@ -35,10 +41,16 @@ public: ~ParticleEngine(); void add(shared_ptr p); void tick(); - void render(shared_ptr player, float a); - void renderLit(shared_ptr player, float a); + void render(shared_ptr player, float a, int list); + void renderLit(shared_ptr player, float a, int list); void setLevel(Level *level); void destroy(int x, int y, int z, int tid, int data); void crack(int x, int y, int z, int face); - wstring countParticles(); + + // 4J - Brought forward from Java 1.8 + void markTranslucent(shared_ptr particle); + void markOpaque(shared_ptr particle); + void moveParticleInList(shared_ptr particle, int source, int destination); + + wstring countParticles(); }; \ No newline at end of file -- cgit v1.2.3