diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/HumanoidModel.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/HumanoidModel.h')
| -rw-r--r-- | Minecraft.Client/HumanoidModel.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/HumanoidModel.h b/Minecraft.Client/HumanoidModel.h index 0ca10f4b..e0ebca55 100644 --- a/Minecraft.Client/HumanoidModel.h +++ b/Minecraft.Client/HumanoidModel.h @@ -5,7 +5,7 @@ class HumanoidModel : public Model { public: ModelPart *head, *hair, *body, *arm0, *arm1, *leg0, *leg1, *ear, *cloak; - //ModelPart *hat; + //ModelPart *hat; int holdingLeftHand; int holdingRightHand; @@ -53,11 +53,11 @@ public: HumanoidModel(); HumanoidModel(float g); HumanoidModel(float g, float yOffset, int texWidth, int texHeight); - virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); + virtual void render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim=0); void renderHair(float scale, bool usecompiled); void renderEars(float scale, bool usecompiled); - void renderCloak(float scale, bool usecompiled); + void renderCloak(float scale, bool usecompiled); void render(HumanoidModel *model, float scale, bool usecompiled); // Add new bits to models |
