From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.Client/HumanoidModel.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.Client/HumanoidModel.h') diff --git a/Minecraft.Client/HumanoidModel.h b/Minecraft.Client/HumanoidModel.h index 0ca10f4b..e0ebca55 100644 --- a/Minecraft.Client/HumanoidModel.h +++ b/Minecraft.Client/HumanoidModel.h @@ -5,7 +5,7 @@ class HumanoidModel : public Model { public: ModelPart *head, *hair, *body, *arm0, *arm1, *leg0, *leg1, *ear, *cloak; - //ModelPart *hat; + //ModelPart *hat; int holdingLeftHand; int holdingRightHand; @@ -53,11 +53,11 @@ public: HumanoidModel(); HumanoidModel(float g); HumanoidModel(float g, float yOffset, int texWidth, int texHeight); - virtual void render(shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); + virtual void render(std::shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim=0); void renderHair(float scale, bool usecompiled); void renderEars(float scale, bool usecompiled); - void renderCloak(float scale, bool usecompiled); + void renderCloak(float scale, bool usecompiled); void render(HumanoidModel *model, float scale, bool usecompiled); // Add new bits to models -- cgit v1.2.3