aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/HugeExplosionSeedParticle.cpp
diff options
context:
space:
mode:
authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/HugeExplosionSeedParticle.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/HugeExplosionSeedParticle.cpp')
-rw-r--r--Minecraft.Client/HugeExplosionSeedParticle.cpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/Minecraft.Client/HugeExplosionSeedParticle.cpp b/Minecraft.Client/HugeExplosionSeedParticle.cpp
new file mode 100644
index 00000000..7514cc44
--- /dev/null
+++ b/Minecraft.Client/HugeExplosionSeedParticle.cpp
@@ -0,0 +1,37 @@
+#include "stdafx.h"
+#include "HugeExplosionSeedParticle.h"
+#include "..\Minecraft.World\Random.h"
+#include "..\Minecraft.World\net.minecraft.world.level.h"
+
+HugeExplosionSeedParticle::HugeExplosionSeedParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level,x,y,z,0,0,0)
+{
+ life = 0;
+
+ lifeTime = 8;
+}
+
+void HugeExplosionSeedParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
+{
+}
+
+void HugeExplosionSeedParticle::tick()
+{
+ // Horrible hack to communicate with the level renderer, which is just attached as a listener to this level. This let's the particle
+ // rendering know to use this level (rather than try to work it out from the current player), and to not bother distance clipping particles
+ // which would again be based on the current player.
+ Minecraft::GetInstance()->animateTickLevel = level;
+ for (int i = 0; i < 6; i++) {
+ double xx = x + (random->nextDouble() - random->nextDouble()) * 4;
+ double yy = y + (random->nextDouble() - random->nextDouble()) * 4;
+ double zz = z + (random->nextDouble() - random->nextDouble()) * 4;
+ level->addParticle(eParticleType_largeexplode, xx, yy, zz, life / (float) lifeTime, 0, 0);
+ }
+ Minecraft::GetInstance()->animateTickLevel = NULL;
+ life++;
+ if (life == lifeTime) remove();
+}
+
+int HugeExplosionSeedParticle::getParticleTexture()
+{
+ return ParticleEngine::TERRAIN_TEXTURE;
+} \ No newline at end of file