diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
| commit | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/GameRenderer.h | |
| parent | d6ec138710461294c3ffd2723bc8a9f212d3471f (diff) | |
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/GameRenderer.h')
| -rw-r--r-- | Minecraft.Client/GameRenderer.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/GameRenderer.h b/Minecraft.Client/GameRenderer.h index 3729726b..fca091a1 100644 --- a/Minecraft.Client/GameRenderer.h +++ b/Minecraft.Client/GameRenderer.h @@ -94,8 +94,8 @@ public: void setupCamera(float a, int eye); private: void renderItemInHand(float a, int eye); - __int64 lastActiveTime; - __int64 lastNsTime; + int64_t lastActiveTime; + int64_t lastNsTime; // 4J - changes brought forward from 1.8.2 bool _updateLightTexture; public: @@ -112,7 +112,7 @@ private: public: void render(float a, bool bFirst); // 4J added bFirst void renderLevel(float a); - void renderLevel(float a, __int64 until); + void renderLevel(float a, int64_t until); private: Random *random; int rainSoundTime; |
