aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/GameRenderer.h
diff options
context:
space:
mode:
authorvoid_17 <heroerror3@gmail.com>2026-03-02 17:39:35 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 17:39:35 +0700
commitb9a2951901dac21b08589c9d8b4a7eae78757726 (patch)
tree6b750cbdde9d2bd2aeaec9880ac7db62e9356745 /Minecraft.Client/GameRenderer.h
parent119bff351450ea16ffda550b6e0f67379b29f708 (diff)
Revert "Get rid of MSVC's __int64"
This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71.
Diffstat (limited to 'Minecraft.Client/GameRenderer.h')
-rw-r--r--Minecraft.Client/GameRenderer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/GameRenderer.h b/Minecraft.Client/GameRenderer.h
index fca091a1..3729726b 100644
--- a/Minecraft.Client/GameRenderer.h
+++ b/Minecraft.Client/GameRenderer.h
@@ -94,8 +94,8 @@ public:
void setupCamera(float a, int eye);
private:
void renderItemInHand(float a, int eye);
- int64_t lastActiveTime;
- int64_t lastNsTime;
+ __int64 lastActiveTime;
+ __int64 lastNsTime;
// 4J - changes brought forward from 1.8.2
bool _updateLightTexture;
public:
@@ -112,7 +112,7 @@ private:
public:
void render(float a, bool bFirst); // 4J added bFirst
void renderLevel(float a);
- void renderLevel(float a, int64_t until);
+ void renderLevel(float a, __int64 until);
private:
Random *random;
int rainSoundTime;