From b9a2951901dac21b08589c9d8b4a7eae78757726 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 17:39:35 +0700 Subject: Revert "Get rid of MSVC's __int64" This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71. --- Minecraft.Client/GameRenderer.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.Client/GameRenderer.h') diff --git a/Minecraft.Client/GameRenderer.h b/Minecraft.Client/GameRenderer.h index fca091a1..3729726b 100644 --- a/Minecraft.Client/GameRenderer.h +++ b/Minecraft.Client/GameRenderer.h @@ -94,8 +94,8 @@ public: void setupCamera(float a, int eye); private: void renderItemInHand(float a, int eye); - int64_t lastActiveTime; - int64_t lastNsTime; + __int64 lastActiveTime; + __int64 lastNsTime; // 4J - changes brought forward from 1.8.2 bool _updateLightTexture; public: @@ -112,7 +112,7 @@ private: public: void render(float a, bool bFirst); // 4J added bFirst void renderLevel(float a); - void renderLevel(float a, int64_t until); + void renderLevel(float a, __int64 until); private: Random *random; int rainSoundTime; -- cgit v1.2.3