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authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/FireworksParticles.h
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.Client/FireworksParticles.h')
-rw-r--r--Minecraft.Client/FireworksParticles.h77
1 files changed, 77 insertions, 0 deletions
diff --git a/Minecraft.Client/FireworksParticles.h b/Minecraft.Client/FireworksParticles.h
new file mode 100644
index 00000000..ac06be07
--- /dev/null
+++ b/Minecraft.Client/FireworksParticles.h
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+#pragma once
+#include "Particle.h"
+#include "..\Minecraft.World\CompoundTag.h"
+
+class ParticleEngine;
+
+class FireworksParticles
+{
+public:
+
+ class FireworksStarter : public Particle
+ {
+ public:
+ virtual eINSTANCEOF GetType() { return eType_FIREWORKSSTARTERPARTICLE; }
+
+ private:
+ int life;
+ ParticleEngine *engine;
+ ListTag<CompoundTag> *explosions;
+ bool twinkleDelay;
+
+ public:
+ FireworksStarter(Level *level, double x, double y, double z, double xd, double yd, double zd, ParticleEngine *engine, CompoundTag *infoTag);
+ virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2);
+ virtual void tick();
+ bool isFarAwayFromCamera();
+ void createParticle(double x, double y, double z, double xa, double ya, double za, intArray rgbColors, intArray fadeColors, bool trail, bool flicker);
+ void createParticleBall(double baseSpeed, int steps, intArray rgbColors, intArray fadeColors, bool trail, bool flicker);
+ void createParticleShape(double baseSpeed, coords2DArray coords, intArray rgbColors, intArray fadeColors, bool trail, bool flicker, bool flat);
+ void createParticleBurst(intArray rgbColors, intArray fadeColors, bool trail, bool flicker);
+
+ public:
+ int getParticleTexture();
+ };
+
+ class FireworksSparkParticle : public Particle
+ {
+ public:
+ virtual eINSTANCEOF GetType() { return eType_FIREWORKSSPARKPARTICLE; }
+
+ private:
+ int baseTex;
+ bool trail;
+ bool flicker;
+ ParticleEngine *engine;
+
+ float fadeR;
+ float fadeG;
+ float fadeB;
+ bool hasFade;
+
+ public:
+ FireworksSparkParticle(Level *level, double x, double y, double z, double xa, double ya, double za, ParticleEngine *engine);
+ void setTrail(bool trail);
+ void setFlicker(bool flicker);
+ using Particle::setColor;
+ void setColor(int rgb);
+ void setFadeColor(int rgb);
+ virtual AABB *getCollideBox();
+ virtual bool isPushable();
+ virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2);
+ virtual void tick();
+ virtual void setBaseTex(int baseTex);
+ virtual int getLightColor(float a);
+ virtual float getBrightness(float a);
+ };
+
+ class FireworksOverlayParticle : public Particle
+ {
+ public:
+ virtual eINSTANCEOF GetType() { return eType_FIREWORKSOVERLAYPARTICLE; }
+
+ FireworksOverlayParticle(Level *level, double x, double y, double z);
+
+ void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2);
+ };
+}; \ No newline at end of file