diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/FallingTileRenderer.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/FallingTileRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/FallingTileRenderer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/FallingTileRenderer.cpp b/Minecraft.Client/FallingTileRenderer.cpp index 02e23dad..ad3d9ce3 100644 --- a/Minecraft.Client/FallingTileRenderer.cpp +++ b/Minecraft.Client/FallingTileRenderer.cpp @@ -12,10 +12,10 @@ FallingTileRenderer::FallingTileRenderer() : EntityRenderer() this->shadowRadius = 0.5f; } -void FallingTileRenderer::render(shared_ptr<Entity> _tile, double x, double y, double z, float rot, float a) +void FallingTileRenderer::render(std::shared_ptr<Entity> _tile, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - shared_ptr<FallingTile> tile = dynamic_pointer_cast<FallingTile>(_tile); + std::shared_ptr<FallingTile> tile = dynamic_pointer_cast<FallingTile>(_tile); glPushMatrix(); glTranslatef((float) x, (float) y, (float) z); |
