From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.Client/FallingTileRenderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/FallingTileRenderer.cpp') diff --git a/Minecraft.Client/FallingTileRenderer.cpp b/Minecraft.Client/FallingTileRenderer.cpp index 02e23dad..ad3d9ce3 100644 --- a/Minecraft.Client/FallingTileRenderer.cpp +++ b/Minecraft.Client/FallingTileRenderer.cpp @@ -12,10 +12,10 @@ FallingTileRenderer::FallingTileRenderer() : EntityRenderer() this->shadowRadius = 0.5f; } -void FallingTileRenderer::render(shared_ptr _tile, double x, double y, double z, float rot, float a) +void FallingTileRenderer::render(std::shared_ptr _tile, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - shared_ptr tile = dynamic_pointer_cast(_tile); + std::shared_ptr tile = dynamic_pointer_cast(_tile); glPushMatrix(); glTranslatef((float) x, (float) y, (float) z); -- cgit v1.2.3