diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/EntityRenderDispatcher.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/EntityRenderDispatcher.h')
| -rw-r--r-- | Minecraft.Client/EntityRenderDispatcher.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/EntityRenderDispatcher.h b/Minecraft.Client/EntityRenderDispatcher.h index 248be18f..a750a109 100644 --- a/Minecraft.Client/EntityRenderDispatcher.h +++ b/Minecraft.Client/EntityRenderDispatcher.h @@ -26,7 +26,7 @@ public: Textures *textures; ItemInHandRenderer *itemInHandRenderer; Level *level; - shared_ptr<Mob> cameraEntity; + std::shared_ptr<Mob> cameraEntity; float playerRotY; float playerRotX; Options *options; @@ -38,10 +38,10 @@ private: EntityRenderDispatcher(); public: EntityRenderer *getRenderer(eINSTANCEOF e); - EntityRenderer *getRenderer(shared_ptr<Entity> e); - void prepare(Level *level, Textures *textures, Font *font, shared_ptr<Mob> player, Options *options, float a); - void render(shared_ptr<Entity> entity, float a); - void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a, bool bItemFrame = false, bool bRenderPlayerShadow = true); + EntityRenderer *getRenderer(std::shared_ptr<Entity> e); + void prepare(Level *level, Textures *textures, Font *font, std::shared_ptr<Mob> player, Options *options, float a); + void render(std::shared_ptr<Entity> entity, float a); + void render(std::shared_ptr<Entity> entity, double x, double y, double z, float rot, float a, bool bItemFrame = false, bool bRenderPlayerShadow = true); void setLevel(Level *level); double distanceToSqr(double x, double y, double z); Font *getFont(); |
