From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.Client/EntityRenderDispatcher.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.Client/EntityRenderDispatcher.h') diff --git a/Minecraft.Client/EntityRenderDispatcher.h b/Minecraft.Client/EntityRenderDispatcher.h index 248be18f..a750a109 100644 --- a/Minecraft.Client/EntityRenderDispatcher.h +++ b/Minecraft.Client/EntityRenderDispatcher.h @@ -26,7 +26,7 @@ public: Textures *textures; ItemInHandRenderer *itemInHandRenderer; Level *level; - shared_ptr cameraEntity; + std::shared_ptr cameraEntity; float playerRotY; float playerRotX; Options *options; @@ -38,10 +38,10 @@ private: EntityRenderDispatcher(); public: EntityRenderer *getRenderer(eINSTANCEOF e); - EntityRenderer *getRenderer(shared_ptr e); - void prepare(Level *level, Textures *textures, Font *font, shared_ptr player, Options *options, float a); - void render(shared_ptr entity, float a); - void render(shared_ptr entity, double x, double y, double z, float rot, float a, bool bItemFrame = false, bool bRenderPlayerShadow = true); + EntityRenderer *getRenderer(std::shared_ptr e); + void prepare(Level *level, Textures *textures, Font *font, std::shared_ptr player, Options *options, float a); + void render(std::shared_ptr entity, float a); + void render(std::shared_ptr entity, double x, double y, double z, float rot, float a, bool bItemFrame = false, bool bRenderPlayerShadow = true); void setLevel(Level *level); double distanceToSqr(double x, double y, double z); Font *getFont(); -- cgit v1.2.3