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| author | blongm <33197955+blongm@users.noreply.github.com> | 2026-03-30 11:05:32 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-30 06:05:32 -0500 |
| commit | d3412aaae731c219e5b41574ea1ba924b003b3a8 (patch) | |
| tree | adc8a55e3d03d50737df98a00598452db7adc706 /Minecraft.Client/DurangoMedia/DLC/Halo/Data/Still, Moving.binka | |
| parent | 38d58f2d8bb8af5516671b42940279d4e582d9c7 (diff) | |
Fixed issue with world seeds not saving correctly (#1119)main
## Description
Fix issue where typing in a short seed on world creation doesn't save the seed correctly
## Changes
### Previous Behavior
Typing in a seed on the world creation menu that's less than 8 characters long will result in garbage data being saved as the seed. Happens with controller and KBM.
You can see this in-game - if you exit the world options menu and go back in, the seed will show up as boxes □□□.
Weirdly, if you type a seed again, it behaves as expected.
### Root Cause
For some reason, assigning `m_params->seed` to the seed text points it to garbage data, when it's 7 characters or less.
### New Behavior
Seed entry behaves as expected.
### Fix Implementation
- Added `static_cast<wstring>` before assignment to `m_params->seed`.
- Also replaced `(wchar_t *)` with `reinterpret_cast<wchar_t*>` in the functions.
### AI Use Disclosure
No AI was used
Diffstat (limited to 'Minecraft.Client/DurangoMedia/DLC/Halo/Data/Still, Moving.binka')
0 files changed, 0 insertions, 0 deletions
