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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/DLCTexturePack.h | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/DLCTexturePack.h')
| -rw-r--r-- | Minecraft.Client/DLCTexturePack.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/DLCTexturePack.h b/Minecraft.Client/DLCTexturePack.h index 595c47da..153f3d43 100644 --- a/Minecraft.Client/DLCTexturePack.h +++ b/Minecraft.Client/DLCTexturePack.h @@ -50,7 +50,7 @@ public: bool isTerrainUpdateCompatible(); // 4J Added - virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=nullptr); + virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=NULL); virtual wstring getAnimationString(const wstring &textureName, const wstring &path); virtual BufferedImage *getImageResource(const wstring& File, bool filenameHasExtension = false, bool bTitleUpdateTexture=false, const wstring &drive =L""); virtual void loadColourTable(); |
